Glossary
This
chapter defines select terms as used within The Smut Sagas. Traditional wisdom indicates that God cannot
be defined by words because God is infinite and words are finite. I disagree.
God is both infinite and finite, as are words. Words are nothing more than ideas conveyed
through sound and symbol. Ideas are
limitless. If there is no word to
express a concept, then such a word can be invented, or a current similar word
can be expanded upon or redefined. Words
are infinite. The only limit upon words
are those imposed by people who are against the creation of new words. Words are bound only by the mind. If one can free the mind, one can free ideas,
and one can free words.
“In the
beginning was the Word, and the Word was with God, and the Word was God.” --
John 1:1
The
etymology of the words I created are detailed in the next chapter.
Note: Some terms are not included here because they
are detailed elsewhere in the book. If
you can’t find it here, check the related chapter. All dimensional and phase terms are detailed
within “The Four Phases.”
actualizing/to
actualize – concerns the physical rendering of
objects. Not to be confused with
manifesting/to manifest, which means for the subtle body or astral spirit to
appear in visible form. Not to be
confused with reforming one’s physical flesh, which is called materializing/to
materialize.
Akashic
record –
Fate’s Tapestry, eternal and reaching to infinity, a record of
everything that ever was, is, or could be, visible to those with the power to
see through the fog of time. An astral
blue print, it had no mundane existence.
On the path of downward causality, as subtle forms passed into the muth,
where they became phantasmal carbons, the Tapestry seemingly unraveled into
individuality. One’s life string became
one’s silver chord, and only the individual string could be seen.
astral
emanation - A method for reaching the astral
realm, used by adepts, which are Kinder with an actualized third eye. Adepts could transition between the physical
flesh to the mind-body instantaneously, bypassing the threshold, by using
gestures, including physically opening the third eye.
astral
projection – A method for reaching the
astral realm, used by neophytes and human/lovean occultist. It required concentration and time. The astral realm was attained by ingress
deeper within one’s own mind, until one’s own mind could egress the flesh. Within one’s self was the door to another
dimension. This door allowed one to
enter the threshold.
Neophytes
meditated to control the frequency of his or her brain waves. From beta, waking active consciousness,
through alpha, the relaxation bridge, into theta, the meditative state, and
into delta, the subconscious mind, and beyond.
Meditation, breath control, and the vibrations associated with audible
humming, served to stimulate the pineal gland, the center of the mind. The pineal gland itself was not the third
eye. The third eye could be thought of
as a door to another dimension, with the pineal gland serving as the doorknob,
and meditation serving as the key to the lock.
This door allowed the mind-body to travel the astral realm.
astralport/astral
travel – to teleport in subtle form.
astral
sight – some humans trained in the occult
can perceive beyond the veil into the omni-transmundane replica, via astral
sight. The third eye in a human can be
awakened but not actualized, meaning that it can be manifested in the subtle
body, but not materialized in flesh.
Thus, for humans within the
corporeal, the third eye doesn’t “see,” but rather, it functions as a sense
organ of awareness. This enhances the
five normal senses, and together creates a “sixth sense.” This enhancement allows the oculi-normalis to see into the
omni-transmundane replica.
attethaa – the divine word of the breath of life, which is utilized at
birth to activate dormant ka (life force) and to assign one a ren (true name)
bilocation
/ to bilocate – the ability to be in two
places at once. Unlike replication,
wherein one duplicates one’s self completely, to bilocate, one temporarily
bisects his or her soul and presents each half at a separate location.
boejjea – a Geisten word meaning god
chant of
datakerefsh - an incantation to create
a temporary body of flesh for one’s astral form, but it would not last long
before turning to dust, and it required great amounts of energy, making it
impossible to do more than once a day.
chant of
inverted brilliance –Since Shatter Kinder
were, in their natural state, as ghost to the loveans, AngelusMors used this
spell to illuminate themselves in a Koslovean polarity light.
coalescence
/ to coalesce – the permanent joining of
two souls together, in whole or in part, without refinement, so that each soul
(or partial soul) retains all of its previous personality and memories. Coalesced souls may exist simultaneously in
one body, or be split apart into multiple bodies.
connecting
and emerging - reestablishing one’s
connection to the transmundane replica through postures and chironomy.
convergence
/ to converge – a technique wherein twin
Kinder temporarily become one god.
Convergence was only possible in the astral realm or the echo realm.
When
converged, clothes and possessions merged, so one was wearing two robes, which
occupied the same space as one robe.
This could get a little strange if the twins were wearing different
types of clothes, which was why they wore uniforms. If both kinder had on backpacks, both
backpacks and the objects within would occupy the same space.
Since they
share one mind, memories are shared and either Kinder’s memories can be
remembered as if they are one’s own.
This ends when convergence ends for Shatter, but the memories are not
forgotten. For Geist, this sharing of
memories can happen even if not converged.
dissipate
– see severing and dissipating
divergence
/ to diverge – when converged Kinder
separate themselves back into two separate gods.
echoport – to teleport in corporeal form via the echo realm. See “The Four Phases”
fixed item
– a physical item in Eden, usually a weapon, with a charge that is
locked in as neutral.
Geola – a celebration of Winter Solstice celebrated by Shatter Kinder
hands of
the reaper – A feat possessed by those
working in the field of death allowing one to effect the mundane replica from
the muth domain. See “The Four Phases.”
High
Ritual of Deus – an esoteric ritual
performed by Divine’s that requires a great sacrifice in exchange for a closer,
more personal relationship with Paradox empowering one with special
powers. One of a few ways to gain the
title of Major Magus.
humming – telepathic communication between two or more Geist
Kinder. The Geist Kinder could
communicate through telepathy, and often they did not speak but “hummed”
vibrations of thought to one another.
Their energies were interconnected and free flowing one from
another. One can hear the thoughts of
other Geist Kinder only if he or she wants to be heard. In this sense, it is just like speech. If the speaker chooses not to speak or the
listener chooses not to listen, or something interferes and distracts, the
message will be lost. Proximity affects
the clarity of the inner voice as well.
A skilled telepathist can communicate with another skilled telepathist
from across the globe or even from another dimension, but the average Geist
Kinder is not that powerful. Thoughts
were strongest between relatives, and twins were so intimate that they could
share feelings as if the event was happening to both.
incantation
of the heterochiral breath -- used to reverse the
polarity of a harvested soul
incantation
of kyriotites – a chaos spell used to
possess someone or something
incantation
of repletion - “I am filled with the
light and love of Paradox,” spoken in Shatter Kinder, along with a minor
gesture, makes one no longer need to eat.
It allows one to receive nourishment directly from the cosmos, by
inhaling the essence of Paradox through one’s every orifice, through the pores
of one’s skin, through one’s chakras.
Leaves one awash in peace. A type
of union with the divine.
incantation
of risorgimento – used to create boneboyes
incantation
of utsupraestinfra - to actualize something
that is pure muth energy into physical form.
See “The Four Phases”
incantation
of telephainesthai - a powerful spell to transport an astral item over a distance by
telekinesis. See “The Four Phases”
imparted
knowledge – a form of one way
telepathy, which is a skill possessed primarily by an adjudicator of humans,
used to inform the Angel of Death of the dying human’s destination point in
Lovea
impress /
impressing / to impress upon - an
unsophisticated, simple form of mental telepathy. No words were used, only the transference of
simple ideas. Used by human occultist.
invasive
telepathy – the ability to hear everyone’s
thoughts, even when one wasn’t telepathically humming them, even when privacy
blocks were being utilized, and even the thoughts of Shatter Kinder, who
possessed no skill in telepathy. Works
only when one is in close proximity.
invasive
thoughts -
the ability to plant thoughts in others’ minds, thoughts that sounded
like one’s own inner voice, so indistinguishable that one would think the
thoughts were one’s own. Works only when
one is in close proximity.
makhennu - boat of the dead, used
by Reapers to transport souls on the Medianus Iteru.
manifesting/to
manifest – means for the subtle body or astral
spirit to appear in visible form. Not to
be confused with actualizing/to actualize, which concerns the physical
rendering of objects. Not to be confused
with reforming one’s physical flesh, which is called materializing/to
materialize.
maru-kabuta
incantation (greater) – chanting of
magic words that allowed one to echoport another kinder or human as a passenger
for a short distance
maru-kabuta
incantation (lesser) – The lesser
maru-kabuta incantation is a version of the spell that allows one to astralport
another’s astral form as a passenger.
materializing/to
materialize – Reforming one’s physical
flesh. Not to be confused with
manifesting/to manifest, which means for the subtle body or astral spirit to
appear in visible form. Not to be
confused with actualizing/to actualize, which concerns the physical rendering
of objects.
mental
sight – Mental sight was a technique of using
one’s mind to pinpoint a humanoid’s whereabouts or a specific geographic
location. One’s third or fourth eye
could visualize a pinprick of twinkling light upon a mental map, indicating the
desired location.
It is used
to see one’s destination when astralporting or echoporting. One’s mental sight relied on geographic
familiarity for places. If one was
unfamiliar with the location, it was difficult to get an exact fix. If the desired location was an assignment,
mental sight was typically guaranteed, and the location was clear in the mind’s
eye. However, if it was just a joy ride,
and if the Kinder had not been there before, he or she could land miles away in
an inconvenient location.
Mental
sight found a humanoid’s soul, not his or her flesh. If properly trained, one could utilize the
silver chord to find humanoids, by following the silver chord from the
hourglass to the soul’s location. Mental
sight can be blocked by concealment postures or potions.
mental
touch – a mental power wherein one can make
another feel his or her physical touch, overriding contact limitations imposed
by the physics of polarity. Combined and
synchronized with telekinesis, mental touch can be powerful enough to lift and
carry one of an opposing polarity.
mimicry /
mimicking – an illusion of shape shifting
wherein the Shatter Kinder learned the appearance of an individual’s light
pattern and imitated it, for within a single memory was the entire essence of
the remembered, in miniature, as fractals inside one another. This allowed the Shatter Kinder to mimic the
outer appearance of anyone whose image they had ever seen, as if wearing him or
her as a costume, with no matching soul inside.
murti
(plural murtis) – in Hinduism, an image
representation that embodies an aspect of God
nast - A crust formed on snow by partial thawing and subsequent
refreezing due to wind.
nimble
hands -- Though difficult to master,
spontaneous synthesis could be countered with enough practice and
willpower. It was not done through an
incantation, but rather, it was a technique, a feat called nimble hands.
~A subtle
Kinder with nimble hands could touch a corporeal Kinder and avoid spontaneous
synthesis.
~A subtle Kinder with nimble hands could
touch the omni-transmundane replica and avoid spontaneous synthesis.
~A
corporeal Kinder with nimble hands could touch a subtle Kinder and the subtle
kinder would not experience spontaneous synthesis.
nom - an intoxicating drink consumed curing the Marriage to the
Court.
polarisvertere
ritual – a ritual wherein a Divine Kinder
changed the polarity of his or her outer flesh, in order to appear opaque to
the opposite race. This made the skin
transparent to kinder of the same race.
The soul inside remained unchanged in polarity and thus visible to
kinder of the same race. This made it
difficult to keep one’s solid soul inside the ghostly flesh. It was a secret knowledge, passed down from
master to student.
postures
and chironomy – magick gestures used to
express one’s will. The movement of the
flesh coupled with the desire of the mind was used to manipulate the subtle
energies of the astral and echo realm, causing physical effects. Also called mudras or gestures.
refinement – the act of refining or cleansing a soul between
incarnations. It was done by agitating
the hourglass, which separated the soul’s memories from the soul’s essences,
cleaning the slate.
remote
adjudication – a special skill
possessed by SeerAnima. It allows the
SeerAnima to see remotely, through the AngelusAnima’s third eye, a dying
human’s entire life in order to pass judgment.
replication – the power to duplicate one’s self
replisect/
replisection - a lesser type of
replication wherein the deity or item is not duplicated, but rather, is split
into two or more. Thus, the deity or item is proportionately less powerful than
when united. This reduction of power can
manifest in unusual ways.
ritual of
transversum – a ritual performed by a
gatekeeper to request permission from a higher god or goddess for a soul to pass
through the gate.
rudismancy-
magic concerning the rudimentary soul.
severing
and dissipating – regarding echoportation,
breaking one’s connection to the transmundane replica through advanced postures
and chironomy. Once done, the Divine had
no sensory connection to corporeal Eden.
The Divine existed solely within the pitch. This caused one to disappear if previously
visible.
sherauhuh (sher-aw-hew) – Geisten word meaning a young concubine
shphirhaahuh (shaf-eer’ ha hew) – Shatterish word, a metaphorical concept similar to ‘beautiful
breath of life that I desire’
Slukhtis – a legendary weapon, this kama was made from the soul of a
powerful warrior. It resides in the
higher planes, but can be summoned into the corporeal. It can be replisected into multiple less
powerful versions of itself.
Solemn
Voice - an official messenger of bad news.
sowing - placing a reaped soul into its new reincarnation of flesh
spontaneous
synthesis – to be forced back into one’s
physical body from the astral or echo realm.
Spontaneous synthesis due to spontaneous closing of the third eye could
occur if prolonged physical contact was made with the omni-transmundane
replica. Spontaneous synthesis due to
spontaneous closing of the fourth eye could occur if prolonged physical contact
was made with the transmundane replica.
Spontaneous synthesis within the echo realm caused the Kinder to
materialize at his or her present location.
transmutation
/ transmuting - actual shape shifting,
wherein the Shatter Kinder devoured an entire soul, absorbing memories and
personality into his or her own being through osmosis, experiencing the life as
if it was his or her own, effectively becoming the entity at will. A rare ability, confirmed only in Omega.
taijitu – the symbol of Taoism, known as the yin yang symbol, it is the
“diagram of supreme ultimate”
transperceptify
/ transperceptification (formerly called transforming) – The god rips a hole in
the fabric of time, to the point of conception and mutilates reality to suite
Paradox’s needs. See “The Four
Phases”
unfixed
item - In an unfixed item, the neutral
charge that is its natural state changes polarity when in close contact with a
Kinder to the polarity of that Kinder.
An example would be personal items such as clothing, a hairbrush, or
weapons. This change is typically fast,
within sixty seconds of close contact.
Unfixed items do not change polarity if they are grounded, which means
that they are in close contact with the shared universe. For example, a dinner chair, though not a
fixed item, will not change polarity to that of the Kinder sitting in it
because it’s four legs ground it to the environment. The fork the Kinder is eating with, however,
will change polarity. It is directly
tied to animism, and the soul of the item.
voice, the / to voice – the
ability to control the minds of others with one’s own willpower, using hypnotic
suggestion. It is usually done through
physical speech, but can be done through eye contact and body language, though
the method is not as effective.
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